However, certain useful kinds of Internet sessions are normally initiated from WAN-
side computers. To allow connections to be started by WAN-side computers, a "hole"
must be created in the firewall.
Firewall holes can be created by several means. You can explicitly create holes with
Virtual Server, Port forwarding, and Gaming rules, for example. Also, UPnP devices
and LAN-side computers can ask for a hole to be created -- typically the case with
peer-to-peer programs, such as Bit Torrent, and IM programs, such as Windows Live
Messenger Service -- but there are many other types. The router itself can even
create holes for its own use.
The firewall holes page shows currently open holes. It shows you the types of
connections that can be started by Internet computers. It also shows the LAN-side
computer that will receive any connection started by an Internet computer.
Local:
The IP address of the LAN-side computer that will receive packets started by
an Internet computer on this connection.
NAT:
If the router has more than one WAN-side IP address, the connection attempts
are limited to the address shown. An entry of "*.*.*.*" means any IP address.
Internet:
An IP address entry means that only that IP address can start a
connection. An entry of "*.*.*.*" means any IP address. A policy-name entry means
that the connection is limited to that policy.
Protocol:
The internet protocol that this connection is allowed to use.
Private Ports:
The LAN-side ports used for the connection.
Public Ports:
The WAN-side ports used for the connection.
Type:
Specifies both how the hole was created and what the hole is used for. For
example, "Virtual server \ SMTP" shows that the hole was created as a virtual server
rule for the Simple Mail Transfer Protocol..
Active:
For holes that are created by scheduled rules, shows whether the rule is
currently scheduled.
WISH Sessions
6.8
WISH Sessions
The WISH Sessions page displays full details of active local wireless sessions through
your router when WISH has been enabled. A WISH session is a conversation between a
program or application on a wireless connected LAN-side computer and another
computer, however connected.
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