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Chapter 3: Advanced Configuration
Illustrations contained in this document are for representation only.
43
Forwarding Web Page
For LAN <=> WAN communications, the gateway normally only allows you to originate an IP
connection with a PC on the WAN; it will ignore attempts of the WAN PC to originate a connection
onto your PC. This protects you from malicious attacks from outsiders. However, sometimes you
may wish for anyone outside to be able to originate a connection to a particular PC on your LAN
if the destination port (application) matches one you specify.
This page allows you to specify up to 10 such rules. For example, to specify that outsiders
should have access to an FTP server you have running at 192.168.0.5, create a rule with that
address and Start Port = 20 and End Port = 21 (FTP port ranges) and Protocol = TCP (FTP runs
over TCP vs the other transport protocol, UDP), and click Apply. This will cause inbound packets
that match to be forwarded to that PC rather than blocked. As these connections are not tracked,
no entry is made for them in the Connection Table. The same IP address can be entered multiple
times with different ports.
Fig.28
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Chapter 3: Advanced Configuration
44
Port Triggers Web Page
Some Internet activities, such as interactive gaming, require that a PC on the WAN side of your
gateway be able to originate connections during the game with your game playing PC on the LAN
side. You could use the Advanced...Forwarding page to construct a forwarding rule during the
game, and then remove it afterwards (to restore full protection to your LAN PC) to facilitate this.
Port Triggering is an elegant mechanism that does this work for you, each time you play the
game.
Fig.29
Port Triggering works as follows. Imagine you want to play a particular game with PCs
somewhere on the Internet. You make one time effort to set up a Port Trigger for that game, by
entering into Trigger Range the range of destination ports your game will be sending to, and
entering into Target Range the range of destination ports the other player (on the WAN side) will
be sending to (ports your PC’s game receives on). Application programs like games publish this
information in user manuals. Later, each time you play the game, the gateway automatically
creates the forwarding rule necessary (see Advanced...Forwarding discussion above). This rule is
valid until 10 minutes after it sees game activity stop. After 10 minutes, the rule becomes
inactive until the next matched outgoing traffic arrives.
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Chapter 3: Advanced Configuration
Illustrations contained in this document are for representation only.
45
For example, suppose you specify Trigger Range from 6660 to 6670 and Target Range from 113
to 113. An outbound packet arrives at the gateway with your game-playing PC source IP address
192.168.0.10, destination port 6666 over TCP/IP. This destination port is within the Trigger
Range, so the gateway automatically creates a forwarding rule to forward any inbound packets
destined for port 113 to your game-playing PC at 192.168.0.10.
You can specify up to 10 port ranges on which to trigger.
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Chapter 3: Advanced Configuration
46
DMZ Host Web Page
Use this page to designate one PC on your LAN that should be left accessible to all PCs from the
WAN side, for all ports. For example, if you put an HTTP server on this machine, anyone will be
able to access that HTTP server by using your gateway IP address as the destination. A setting of
0” indicates NO DMZ PC. “Host” is another Internet term for a PC connected to the Internet.
Fig.30
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Chapter 3: Advanced Configuration
Illustrations contained in this document are for representation only.
47
Routing Information Protocol Setup Web Page
This feature enables the gateway to be used in small business situations where more than one
LAN (local area network) is installed. The RIP protocol provides the gateway a means to
"advertise" available IP routes to these LANs to your cable operator, so packets can be routed
properly in this situation.
Your cable operator will advise you during installation if any setting changes are required here.
Fig.31

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