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Wireless-G Ethernet Bridge
Instant Wireless
®
Series
5
4
and receivers to communicate directly with each other, eliminating the need for
an access point. The drawback of this mode is that in Ad-Hoc mode, wireless-
equipped computers are not able to communicate with computers on a wired
network. And, of course, communication between the wireless-equipped comput-
ers is limited by the distance and interference directly between them.
Figure 3-2 shows a wireless bridging scenario using two Wireless-G Game
Adapters. Each wireless network is connected to a Wireless-G Game Adapter
through a switch. A separate computer is equipped with a wireless PC card and
can communicate with both wireless networks as long as it has the same SSID
and channel as both wireless networks.
Chapter 3: Planning Your Wireless
Network
A wireless local area network (WLAN) is exactly like a regular local area net-
work (LAN), except that each computer in the WLAN uses a wireless device to
connect to the network. Computers in a WLAN share the same frequency chan-
nel and SSID, which is an identification name for wireless devices.
Unlike wired networks, wireless networks have two different modes in which
they may be set up:
infrastructure
and
ad-hoc
. An infrastructure configuration
is a WLAN and wired LAN communicating to each other through an access
point. An ad-hoc configuration is wireless-equipped computers communicating
directly with each other. Choosing between these two modes depends on
whether or not the wireless network needs to share data or peripherals with a
wired network or not.
If the computers on the wireless network need to be accessible by a wired net-
work or need to share a peripheral, such as a printer, with the wired network
computers, the wireless network should be set up in
Infrastructure
mode. The
basis of Infrastructure mode centers around an access point, which serves as the
main point of communications in a wireless network (see Figure 3-1). Access
points transmit data to PCs equipped with wireless network cards, which can
roam within a certain radial range of the access point.
Multiple access points
can be arranged to work in succession to extend the roaming range, and can be
set up to communicate with your Ethernet hardware as well.
If the wireless network is relatively small and needs to share resources only
with the other computers on the wireless network, then the
Ad-Hoc
mode can
be used. Ad-Hoc mode allows computers equipped with wireless transmitters
Network Topology
Ad-Hoc versus Infrastructure Mode
Figure 3-1
Note:
The Game Adapter can be used right out of the box if you are
only using it to play head-to-head with another game console. Just
plug it in and play.
But if you are connecting it to a wireless network, or using it to play
over the Internet, you must configure it with your wireless network.
Refer to “Chapter 5: Setting up the Wireless-G Game Adapter for
Network Play” for more information.
Figure 3-2
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Wireless-G Ethernet Bridge
7
Instant Wireless
®
Series
Chapter 4: Fast Setup for Head-to-
Head Play
1.
Plug the included Ethernet network cable into the Game
Adapter’s LAN port, as shown in Figure 4-1.
2.
Plug the other end of the Ethernet network cable into the
RJ-45 port of your game console.
3.
Plug the supplied power cable into the Game Adapter’s
Power port, as shown in Figure 4-2. Then, plug the other
end into an electrical outlet, preferably a surge protector.
4.
Set your game console for multiplayer gaming as usual.
6
Chapter 5: Setting Up the
Wireless-G Game Adapter for
Network Play
1.
Plug the included Ethernet network cable into the Game
Adapter’s LAN port, as shown in Figure 5-1.
2.
Plug the other end of the Ethernet network cable into
your PC’s RJ-45 port.
3.
Plug the supplied power cable into the Game Adapter’s
Power port, as shown in Figure 4-2. Then, plug the other
end into an electrical outlet, preferably a surge protector.
4.
Start your PC.
Connecting the Game Adapter to Your PC
Figure 4-1
Figure 4-2
Figure 5-1
Figure 5-2
Note:
These directions are provided for gamers
playing Head-to-Head with no setting changes.
If you wish to change the Game Adapter’s set-
tings to match those of your wireless network,
you should follow the directions provided in
“Chapter 5: Setting up the Wireless-G Game
Adapter for Network Play”.
Page 8 / 23
Wireless-G Ethernet Bridge
When the Game Adapter is located, you will be
asked to enter your network password. Type the
password in the field, as shown in Figure 5-5,
and click
Enter
.
After you have entered your password, choose the following set of directions to
configure the Game Adapter. “Easy Setup Wizard Configuration for Head-to-
Head Play” is a simple procedure for verifying correct settings. “Advanced
Setup Wizard Configuration for Head-to-Head Play” allows you to modify the
Game Adapter’s settings for Head-to-Head play. “Setup Wizard Configuration
for Internet Play” should be used when configuring the Game Adapter to play
games over a broadband Internet connection. After you have completed these
steps, disconnect the Game Adapter from your PC and connect it to your game
console as shown in
“Connecting the Game Adapter to Your Game Console”.
Easy Setup is included for when you wish to verify that the Game Adapter’s set-
ting are correct.
1.
From the screen
shown in Figure
5-6, select the
Head to Head
(Console
to
Console)
radio
button and click
Next
.
9
Instant Wireless
®
Series
8
Next, you will configure the Wireless-G Game Adapter with your PC. The
Setup Wizard will guide you through all the steps necessary.
1.
Insert the
Setup CD-ROM
into your PC’s CD-ROM drive. The Setup
Utility should run automatically, and the screen in Figure 5-3 should appear.
If it does not, click the
Start
button and choose
Run
. In the field that
appears, enter
D:\setup.exe
(if “D” is the letter of your CD-ROM drive).
Setup
- Click
Setup
to proceed with the Setup Wizard.
User Guide
- Click
User Guide
to open the PDF file of this User Guide.
LINKSYS Web
- Click
LINKSYS Web
to access the Linksys website
using an active Internet connection.
Exit
- Click
Exit
to exit the Setup Wizard.
Click
Setup
to begin the setup process.
2.
The Setup Wizard will search for the Game
Adapter.
If it cannot find one, you will be asked to check
the connections, as shown in Figure 5-4.
Review your connections and click
Continue
.
The Setup Wizard will search again.
Figure 5-3
Starting the Setup Wizard from Your PC
Figure 5-4
Figure 5-5
Easy Setup Wizard Configuration for Head-to-Head Play
Figure 5-6
Page 9 / 23
Wireless-G Ethernet Bridge
4.
Now that the
settings
have
been
verified,
Easy Setup is
complete.
Advanced Setup allows you to modify the Game Adapter’s settings for Head-
to-Head Play.
1.
From the screen shown in Figure 5-10, select the
Head to Head (Console
to Console)
radio button and click
Next
.
11
Instant Wireless
®
Series
2.
From the next screen, shown in Figure 5-7, select a radio button next to the
Easy
selections. When setting up Adapter 1, chose the radio button beside
Adapter 1
. When setting up Adapter 2, chose the radio button beside
Adapter 2
. When selecting Adapter 2, the Game Adapter’s IP Address will
change as not to conflict with Adapter 1.
After
making
your selection,
click
Next
.
3.
Verify the Game Adapter’s settings from the following screen, shown in
Figure 5-8. Then, click
Yes
to accept these settings.
10
Figure 5-8
Figure 5-9
Figure 5-7
Advanced Setup Wizard Configuration for Head-to-Head Play
Figure 5-10
Page 10 / 23
Wireless-G Ethernet Bridge
13
Instant Wireless
®
Series
2.
From the next screen, shown in Figure 5-11, select a radio button next to the
Advanced (Manual Configuration)
selection. Then, click
Next
to contin-
ue.
3.
The wireless set-
tings screen will
now appear, shown
in
Figure
5-12.
Enter your wireless
network’s SSID and
select the channel at
which the network
broadcasts its wire-
less signal. Then,
click
Next
to con-
tinue or
Back
to
return to the previ-
ous screen.
SSID
- The SSID is the unique name shared among all devices in your wire-
less network. The SSID must be identical for all devices in the wireless net-
work. It is case-sensitive and must not exceed 32 alphanumeric characters,
which can be any keyboard character.
Channel
- From the drop-down menu, select the appropriate channel to
match your network settings. All devices in your wireless network must use
the same channel in order to function correctly.
12
4.
From the next screen, shown in Figure 5-13, enter the IP Settings unique to
your network. Then, click
Next
to continue or
Back
to return to the previ-
ous screen.
IP Address
- This IP address must be unique to your network.
IP Mask
-
The
Game Adapter’s IP
Mask (also known
as Subnet Mask)
must be the same as
your
wired
net-
work’s
Subnet
Mask.
Gateway
- Enter the
IP address of your
network’s Gateway.
5.
Confirm your changes to the Game Adapter’s settings from the following
screen, shown in Figure 5-14. Then, click
Yes
to accept these settings.
Figure 5-12
Figure 5-13
Figure 5-11
Figure 5-14

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